Why is xiahou dun so expensive




















The core cards in your deck are very similar to mine, so let me go over a few of what I think work and don't work in this deck. Also note that I play this deck in both duels and multiplayer it's actually pretty good in duels, except vs super tier 1 decks.

Graveyard Recursion The key to Xiahou Dun that I've realized is landing a graveyard recursion engine. From then on, you'll have all the removal in the world to deal with any threats coming your way.

The other two are enchantments and not many people run dedicated slots for enchantment removal in EDH that work well with almost every other creature in black for their powerful CIP effects. Grim Discovery doubles as a way to return Cabal Coffers and Profane Command turns into an infinite burn combo with Xiahou Dun play command, return xiahou dun, sac xiahou dun, get command back, do it again next turn. Dawn of the Dead is not bad either, but I'm hard pressed for slots in my deck right now.

Removal The balance between spot removal, sacrifice effects, and sweepers is something to keep in mind. For me, I have a lot more sacrifice and spot removal for generals because I don't play against very many creature-heavy decks. Do not overlook the power of cheap spot removal because of the ability to handle big threats early game before the shit hits the fan note Zur and the likes. The Abyss is absolutely amazing, although it draws a lot of hate lol.

Altar of Shadows may seem weak but it's actually been something that my opponents have become quite scared of. It's just there forever and a huge threat. I also try to run as few creatures that will get me into deep trouble if people around the table are sporting Bribery. Sweepers One of the main reasons to be playing black.

I hear a lot of moaning and groaning whenever I kill stuff - what the hell else do you want my color to do? Nev's Disk and Stone are there for problematic enchantments. The creature sweepers are all preference. Drains These are how I usually win. I sorta just keep recurring burn spells and shoot people down, and they can't deal with it lol.

They also double as removal in a pinch, so I see absolutely no downside on trying to max out the number of these. You could definitely run him in place of Soul Burn if you felt like it though. Discard The other reason to be playing black. A single resolved twist will take a player out of the game and allow you to do whatever you want to him. I haven't run any Sadistic Sacrament or Nightmare Incursion, but if your meta has a lot of combo I'd definitely consider it. Card Draw I tried to max out on these as well.

They're really too awesome to pass up. Mana Ramp I am heavily debating running brown mana to keep up with the ridiculous speed of the decks I play against. It was either this, or running more cheap removal, of which I chose the latter. Brown mana doesn't help with the heavy amount of skulls in our casting costs. Walkers Do they even need an introduction? Anything that doesn't have immediate board impact I tend to value a lot less in this deck, especially with the amount of symmetrical removal and graveyard abuse around.

Coffers, as much as people swear by him, I've find pretty underwhelming. He never untaps lol. Shriekmaw, Nezumi Graverobber, and Undead Gladiator are fine though I'd almost consider playing them, along with Nekrataal. And of course the rest of the deck, Swamps, Mirari, Top and other misc lands. I also have Hatred in the deck, which is a great tutor target post-twisting to finish the game on the spot. Looking at your suggested cards Really good, actually.

Too expensive and the effect is almost irrelevant here. Not going there lol. Crypt Rats does this, and so does Pestilence. I'm not impressed by it in this deck. Call me crazy, but with the amount of draw I already have I'm doing more important things with my mana every turn.

We just don't need to win via beats. We slam the opponent hard with powerful black spells over and over again till they can't afford to keep playing their general and we strip their hands clean. From then on you can do whatever you want to win. This is based on my experiences and playstyle, so take what you will. I'm always looking for new suggestions for the deck though.

It's terrible in normal play, but in EDH it's stupid good and happens to fit your theme amazingly well. It's one of the best cards I have found for black if you play multiplayer EDH. Planeswalker's Scorn. Originally Posted by dahcmai.

Here's one for you. Last edited by badjuju; at PM. However, in circles that allow it, Sol Ring can't be beat. There are still a ton of artifacts that can be accelerated with the aid of Sol Ring. Solemn Simulacrum is also important in the ramping function, and he draws a card when you sac him. Originally Posted by rukcus. I write articles! I Tweet! Originally Posted by Nightmare. Originally Posted by Yesmilord. Oh holy shit that is BAD. Okay it's still alright, but it just went down so many notches in my book that I don't think I want to play it anymore.

Not the most broken of decks, but it's everything you'd expect out of a 3-color control deck with a pretty fast clock at that. Sacrifice effects are absolutely brutal Call to the Grave , and laugh at the sight of Lightning Greaves.

Thawing Glaciers would have been awesome post-Armageddon, so I'll be sure to have that in there for next time. Crucible never sticks around long either. I also feel like I'm capped at card drawing spells - I really have too many of them haha. I would still like to add a Grim Tutor, as tutors are absolutely insane with Xiahou Dun. Dingjun , and gets furious when Cao Cao decides to retreat instead of avenging their cousin, although Zhang He assures him that Cao Cao will not let Xiahou Yuan's death be in vain.

Not wanting to let Wu to take credit for killing Guan Yu, Xiahou Dun personally slays the mighty warrior himself. As he covers Guan Yu's body with a Shu flag, Xiahou Dun comments that his legendary might and his loyalty to his brothers will go down in history, but he had always hated him.

Xiahou Dun's first Legendary Battle has him fighting Dian Wei to determine if the rumors about him are true. Dynasty Warriors Next has Xiahou Dun's first appearance occur in the second chapter. Disgusted by the tyrant's razing of Luoyang, he swears to destroy those responsible for this atrocity.

The third chapter has him accompany his lord during the latter's subjugation of Yuan Shu. The loss of his left eye happens off-screen after their victory at Xiapi. He is forced to let the general live when Zhang Liao intercedes on his behalf. While not present in the Battle of Fan Castle, he does join his lord's final conflict with Wu at Jianye. With the land under their rule, the one-eyed general vows to continue following Cao Cao no matter what challenges they might face in the future ahead.

Wu and Shu's scenarios have him protect Xuchang from the player's forces. Wu's version in particular has him face Sun Quan twice only to lose each time. In Dynasty Warriors 8 , Xiahou Dun mainly reprises his activities from the previous installment. In Wu's story, Xiahou Dun takes advantage of Gan Ji 's attack on Sun Ce and leads the assault force in an attempt to track and kill the conqueror. Defeating Xiahou Dun at his main camp is one of the requirements needed to cure Sun Ce.

They attempt to retake the dam but are driven off. Xiahou Dun is one of the defenders present during Wei's last stand at Xuchang and traps the player-controlled officer in between a pair of gates before being slain. At Puyang, Xiahou Dun leads the first detachment of reinforcements and attempts to join up with Yu Jin for a pincer attack. In the historical route, Xiahou Dun is the final obstacle to reaching the escape point.

In the hypothetical route, Xiahou Dun will still be at Dingtao but will instead appear as reinforcements from the south due to the failure of Cao Cao's plan.

He appears again at Xu province, attempting to take the province from Liu Bei, and at Guandu, leading Cao Cao's surprise reinforcements. Like his cousin, he slain in the final battle at Chang'an. Dynasty Warriors: Unleashed has Xiahou Dun appear as a recurring foe throughout Shu's campaign missions. He is especially angered by Liu Bei meddling in Cao Cao's battle with Yuan Shao, hounding him at every turn until he receives a taste of Zhuge Liang's superior tactics.

His bond story begins with him forming an independent militia against the Yellow Turbans with Cao Cao and Xiahou Yuan. Although Xiahou Dun is eager to hunt Liu Bei down, his lack of discretion leads him and his men to a devastating fire attack.

This shames him enough to atone through sheer diligence even when Cao Cao praises him as his most loyal retainer. Xiahou Dun and Xiahou Yuan later help their relative gather talented officers to their cause, with Xiahou Dun finding Dian Wei while hunting tigers and recommending him to be a bodyguard. As the tyrant was assassinated by Lu Bu, the coalition loses their only motivation to remain, and its members return home.

Xiahou Dun joins his cousin with attacking Xu Province and taking it from Tao Qian as revenge for the death of Cao Song at the hands of one of Tao Qian's subordinates, only to have to end the campaign early when Lu Bu attacks Yan Province.

Xiahou Dun and Xun Yu hole up in Juan Castle, trying to hold out against Lu Bu's troops, and some of them launch a surprise volley of arrows, and Xiahou Dun is hit on his left eye. Pulling the arrow out and tossing it aside, Xiahou Dun assures Xun Yu he'll be fine, and asks Xun Yu to act as his eyes from now on before they reengage Lu Bu's troops.

In the end, they manage to retake Dingtao and Puyang from Lu Bu, before then dealing with escorting Emperor Xian to Xuchang after he escaped Dong Zhuo's remnant troops in Chang'an, dealing with other potential caretakers as they try to lay claim to the Emperor themselves. Xiahou Dun later participates at the Guandu campaign against Yuan Shao for dominion of the north. The Wei forces are soon ordered to abandon Nanjun to Guan Yu in order to create rifts between the two allies.

After withdrawing from Nanjun, Cao Cao declares himself King of Wei in order to smoke out potential rebels. Ma Teng falls for this and leads an assassination attempt and is killed, causing Ma Chao to rebel at Tong Gate. With the wester frontiers in Wei hands, Xiahou Dun is ordered to help defeat Zhang Lu in order to seize the Hanzhong region, a critical area near Yi Province. This move naturally causes Liu Bei to advance for the peninsula, and the Shu forces slay Xiahou Yuan in the process.

Joining the reinforcements, Xiahou Dun fights furiously against the Shu forces until his cousin gives the order to abandon Hanzhong as their fight would lure Guan Yu from his position in Jing.

After forming a secret alliance with Wu after Ruxukou, the Wei forces are able to salvage Fan Castle even after Guan Yu's flood attack, and Xiahou Dun personally cuts down his rival in one final bout after Guan Yu makes it clear he has no regrets regarding his actions, as he did them in the name of humanity, and goes down fighting with honor against Xiahou Dun.

With Guan Yu dead, any real threat to Wei no longer remains and Xiahou Dun considers leaving the service of Wei and retire. He is approached by Cao Cao, who asks thanks his cousin for his service but questions why he'd leave before the land was actually conquered. Scoffing at the latter remark, Xiahou Dun immediately retracts his previous decision and promises to remain until the very end.

Soon, after Cao Cao issues his final orders, he peacefully passes away from his illness, giving orders for all generals and officials to remain vigilant at their posts. Xiahou Dun is the only one that defies this final command, asking for his cousin's forgiveness as he has his men publicly pay their respects.

Not long after Cao Cao's death, Xiahou Dun also passes away, leaving both a highly-respected yet somber legacy to the soldiers who see this as him rejoining his relative.

Like the other commanders present, Xiahou Dun is forced to flee and later learns of rumors of Cao Cao's death.

Once he recovers from his defeat from the Orochi army, Xiahou Dun spends the majority of the first title searching for Cao Cao's whereabouts. Unlike most of the Wei officers, Xiahou Dun rejects Cao Pi's decision to ally with Orochi and remains as one of the independent resistance forces. Rather than seeing his cousin, he sees Nobunaga and Orochi's army fighting. He later meets Nobunaga for the second time, intruding in his battle against the Wei and Wu armies under Orochi at Fan Castle.

He is defeated and captured, but Nobunaga releases the general, urging him to place his trust in Cao Pi or to at least discern the prince's true motives. As he resumes his search, he also aids other anti-Orochi resistance efforts. He submits to Cao Pi after his plan to have Wei separate from Orochi. In Warriors Orochi 2 , he continues to serve Wei. They join their lord's army once they are victorious.

Xiahou Dun is later sent to command the task force pursuing Kiyomori at Tong Gate. Although his army is tricked and surrounded, surprise reinforcements from Nobunaga arrive and help Xiahou Dun kill the sorcerer. Despite their differences, Xiahou Dun works with his teammates to raise ally morale and rescue Liu Chan. His personal contribution in the stage is defeating Magoichi.

Staying beside Cao Cao at all times, Xiahou Dun naturally joins the coalition once they gain his lord's trust in Warriors Orochi 3. He and Sima Yi later discuss a plan to find Guo Jia. The one-eyed general's contribution to the plot is helping to clear the serpent forces at Luo Castle to prevent the need for Guo Jia's reinforcements. The Ultimate expansion gives him a side story where he works with Musashi and Yoshitsune to retrieve Yashio'ori 's parts that Sun Wukong stole from the coalition at Komaki-Nagakute.

Although he is more focused on completing the mission, Xiahou Dun is intrigued to test himself against Nezha and Lu Bu when they interfere.

Accompanying his lord into the new world at Warriors Orochi 4 , Xiahou Dun is embroiled in battle as Ares and Lu Bu's armies clash near them at Nagashino.

He also joins his cousin when they attack Cao Pi's castle to discern his true motives. Xiahou Dun continues to serve Wei in Dynasty Tactics 2. However, in this game, he's slightly less devoted to Cao Cao and sometimes doubts his judgment. If Cao Cao allies with the Han and betrays them, Xiahou Dun will defect and lead a rebellion against him.

He accuses his cousin of being callous to the emperor and teams up with Sima Yi to oppose Wei. He eventually sees the error in his ways and swears to continue fighting in Cao Cao's name.

Xiahou Dun appears as a secondary character in Kessen II. He's the one-eyed general who is loyal to Cao Cao. He returns to Wei with Zhang He after they finish quelling uprisings from the remnants of Yuan Shao 's army. He leads a cavalry unit and often acts as an aggressive warrior for Wei. When he's a solitary unit, he often challenges Shu's generals to duels -regardless of his army's morale.

He wears a three-horned helmet which somewhat resembles Masamune's. According to his video recorded interview with the Yoshimoto Performance group, Xiahou Dun is Akihiro 's favorite character in the Dynasty Warriors series.

He admires his stoic behavior and roots for him to stay true to his duties. In a later interview with Dengeki PlayStation, he remarked that he was the one who pushed for the movie in which Xiahou Dun eats his own eyeball in the first game. Suzuki stated that it took a lot of time and effort to create it, noting that a faint reflection can be seen on the eyeball as he rips the arrow out. Xiahou Dun is a serious and loyal man who rarely questions his lord's judgment. He's usually focused but he can also be a hothead who lets his temper get the best of him.

His temper becomes more controlled in later games, making him cool headed and focused, while still having loyalty to his lord and honor. He has a strong sense of honor, and despises those who use deceit as a means of achieving victory. He is probably the retainer closest to Cao Cao as he can usually comprehend the reasoning behind his lord's actions.

In the Asian script, he's often the only character to call his cousin by his style name. His hardened and undeterred mindset gains the respect of Wei's retainers, particularly Dian Wei and Xu Zhu. It's most likely his close relation with Cao Cao that gives him bad tidings with Guan Yu.

He only begrudgingly accepts Guan Yu and desires for a chance to rightfully prove who is stronger in combat. The Warriors Orochi series often has him respect Nobunaga for his similarities to his cousin, yet incredibly wary that he will inevitably clash Cao Cao. He is somewhat more brotherly to Masamune Date, who also lost an eye, and enjoys watching the man's growth. The latest title also has him speak closely with Ranmaru Mori , respecting the man's similarly grounded loyalties, but he does chide the youth's overly formal behavior towards his lord.

Its namesake is said to be derived from its legendary history as a sword for the state of Wu. King Helu is said to have personally wielded the blade himself. Within Fengshen Yanyi , a character named Mu Zha wielded the divine Wugou Blade, which could be thrown like a boomerang and split into two copies. The sword is light enough for single handed wielding.

A qilin read as kirin in onyomi and girin in Hangul is a divine beast in Chinese mythology known for its peaceful origins whose fang forms the namesake of Xiahou Dun's third, fourth, and Level 11 weapons.

According to the Record of Rites , a qilin makes its appearance into the world if the ruling emperor has a pure and benevolent heart. Confucius's mother was said to have stepped in a qilin footstep so legends sometimes state Confucius may materialize as a qilin. Often gentle beasts who respects other animals, it carefully avoids trampling any living being as it walks.

If someone happens to injure it, however, a qilin will not hesitate to retaliate in a violent manner. When not synonymous with either a giraffe or unicorn, the beast is sometimes described as tiger-like ; which may tie into Xiahou Dun's rivalry with Guan Yu, who is often associated with Qinglong in the series.

After stating that Aigong -or his reign at least- was "seized in the west by a hunting qilin ", the book abruptly ends without finishing the sentence.

With several ominous and frightening tales later made regarding the unfinished work, the term is used to describe absolute oblivion for every living being known to man or one's dying hours. However, the weapon's naming describes a destructive qilin 's fang being the direct cause of the said end, with the Level 11 version implying more thorough destruction to leave no traces.

Xiahou Dun's personal item in the Asian ports of Warriors Orochi is "Eyepatch of Disloyalty", which may be tied to its English counterpart.

His skill chart in Dynasty Warriors 6 is additionally shaped in honor of his one-eyed visage. Even then historically, Xiahou Dun was said to have been filled with shame upon losing his eye due to the connotations of one's entire body being the product of one's parents and entire ancestry, and with such shame and rage would smash any mirrors he'd gaze across at the time.

Xiahou Dun still uses the podao as his default weapon in this title. Xiahou Dun was born in Qiao county, Yu Province. He is also believed to be somehow related to Cao Cao. When he was 14 years old, he killed a man who had insulted his teacher, thus becoming known as a righteous but also violent person.



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